A text-based survival RPG about climbing from the very bottom to the very top. 200+ actions, 50+ events — and one shot at keeping your stats above zero.
You start out as an unnamed homeless person — no money, no home, no reputation. Every action takes one in-game day. Mood, health, and satiety drop over time; if a stat hits zero, you have 7 days to raise it back up, or your character dies. Collect bottles, take on odd jobs, and interact with other characters as you work your way up — all the way to becoming president of your country.
Beg, scavenge, work, gamble, and trade your way through a deep set of daily choices.
Random encounters and collectible items keep every playthrough a little different.
Die and keep going — continue your run without losing your points or your days.
Manage mood, health, and satiety in a survival loop built for short, replayable sessions.
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